Il ladro di progetti (Spada)

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Il ladro di progetti
Spada-FP-195.jpg
1st publication: Mandrake #3 (1972)
# of pages: 14 pgs
Writer: n/a
Artist: n/a
Producer: Fratelli Spada

"Il ladro di progetti" is an Italian made Mandrake story from 1972.

Plot summary

Ted Hopkins, his daughter Tamara and her fiance Dick pay Mandrake a visit at Xanadu. Mandrake entertains guests with a small magic show with an emphasis on hypnosis.

A little later, Mr Hopkins calls Mandrake and asks him to come into his office. Hopkins says that he is exposed to industrial espionage. Copies of his latest work have mysteriously ended up with his competitors. The mystery lies in the fact that he keeps his work in a safe in the office and that only he and his daughter know the code to it - and the code changes every single evening.

Mandrake says goodbye to Mr Hopkins and his daughter but makes a hypnotic gesture, he and Lothar become invisible. They spent the night in Kopkins' office and discovered Tamara opening the safe while walking in her sleep.

It turns out that Dick was inspired during his visit to Mandrake and allied himself with the illusionist Drago. Drago hypnotized Tamara into opening the safe at night and Dick was then given the opportunity to photograph the drawings and notes so he could sell them to Hopkins' competitors.

Appearances

Recurring characters

One-time characters

  • Ted Hopkins
  • Tamara Hopkins, daughter of Ted
  • Dick, Tamara's fiancé
  • Drago, an illusionist

Locations


Behind the scene

This story has a scene where Tamara sleepwalks dressed in a babydoll nightgown. This is transformed by the artist or colorist from a negligee into a nightgown with a solid color. An other mystery is that Narda suddenly appears in the apartment of the Hopkins' in one panel.

Reprints

This story has been published in the following publications:

Mini france.gif France

Mini italy.gif Italy